What Paranormal Ability Would You Have?

Created in conjunction with Kasie West's Pivot Point and Split Second. Tweet your result with #PivotalPowers

The Bureau of Paranormal Activity
Created by The Bureau of Paranormal Activity (User Generated Content*)User Generated Content is not posted by anyone affiliated with, or on behalf of, Playbuzz.com.
On Jan 24, 2016

What do you want to achieve with your life?

What's your favourite animal?

How would you describe yourself?

What is your biggest fear?

How would your friends describe you?

If you had a bad experience with something, would you erase it?

Clairvoyant

Clairvoyant

You are Clairvoyant!
Clairvoyance is getting information through non-physical means. Clairvoyance has Time Manipulation elements to it, which is seeing events that are yet to come. It can manifest in many ways. Some of the most well-known are Dream Scrying - the act of seeing the future while dreaming, Psychic Navigation - ability to locate items or people using a mental map, or Visual Linking - seeing things through another person's eyes.

Discerner

Discerner

You are a Discerner!
Discerning is a truth detection power that is not Truth Inducement. The user can only tell if the target person is lying, not make them tell the truth. Depending on the user, their power could be linked to empathy, enhances senses, or lie detection.

Telekinetic

Telekinetic

You are Telekinetic!
Telekinesis is a power with which the user can control objects or elements. Some of the most basic uses include, stopping something from moving, levitating and enhancing the user's physical strength. More advanced uses include changing the natural elements at a sub-molecular level, object manipulation, motor-skill manipulation and so on.

Mass Manipulator

Mass Manipulator

You are a Mass Manipulator!
The user of this power has the capabilities to change an object on a molecular level. This ability covers a variety of applications, Telekinesis, Healing and Teleportation being only some of them. It can use the some of the same features of Telekinesis, but it can include the act of walking through solid objects, such as walls and doors.

Telepath

Telepath

You are a Telepath!
This is the power that allows the user to read or speak to someone mentally. There are two kinds of Telepathy: Communication and Perception. Communicative Telepaths can speak to others mentally, while Perceptive Telepaths can only read people's minds. This is not to be confused with Perceptives. Other divergences of Telepathy are including multiple people in a mental conversation, linking minds, downloading information such as memories and skills.

Perceptive

Perceptive

You are Perceptive!
The user can directly alter the perception of other's, making them experience the world in a different way. Visual illusions could be created to confuse the target, or their senses could be taken away. Perceptives are the Paranormals who created the idea of a Compound and transformed it into a safe haven. There is a whole department for Perceptives to maintain the look and functionality of the Compound Dome, in accordance to the Department of Ability Advancement.

Healer

Healer

You are a Healer!
A Healer is someone with the natural predisposition to restore a biological object to its optimal health. It can range from curing a cold or a paper cut to mending bones and curing illnesses like cancer. An ability Healers possess is the natural defense to other mental abilities. This means things like Memory Removal won’t work on them because their mind with heal itself within minutes, as well as any kind of Telepathy, Perception, Persuasion or Mood Control.

Eraser

Eraser

You are an Eraser!
Erasers can erase memories from people’s minds. Our Compound Containment Committee mainly consists of Erasers because of this. Erasers will remember that they have Erased someone’s memory. Advanced Ability development could include being able to manipulate technology, such as car alarm memory, as well as memory restoration.

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